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Thursday, 09 August 2001 |
Angband - Robert Rühlmann Angband 2.9.3 version is now available for download: Source code: ftp://clockwork.dementia.org/angband/Source/angband-293-src.tar.gz Windows 95/98/NT version: ftp://clockwork.dementia.org/angband/Windows/angband-293-win.zip DOS version (386 or better required): ftp://clockwork.dementia.org/angband/DOS-386/angband-293-dos.zip Changes in Angband 2.9.3: |
Angband - Robert Rühlmann Hello fellow maccers, I'm happy to anounce that I already managed to compile the latest vanilla-version (2.9.3) for both the 68k- and PPC-macs. Once Robbert moves them, they will be downloadable at : ftp://clockwork.dementia.org/angband/Macintosh/angband-293-mac-ppc.sit.b in ftp://clockwork.dementia.org/angband/Macintosh/angband-293-mac-68k.sit.bin Please note that both versions don't support sound nor graphics (don't have the knowledge to make these work good at the moment). -- Greetings Gileba |
EyAngband - Eytan Zweig Hi, Well, Angband 2.9.3 has been released, allowing me to release EyAngband 0.3.4. This is mainly a bug-fix and source update release, though many minor gameplay changes have been made as well. The main change from most players' point of view will be the improved 'I'nspect abilities. A full list of changes appears at the end of this message. EyAngband 0.3.4 supports 0.3.1 and older savefiles, unless randarts were used - though some changes may occur in the conversion. EyAngband 0.3.4 can be found, as always, at the EyAngband website at http://eyangband.sourceforge.net/ . The moment Robert moves them, the files will also be available via clockwork. Note to those testing the 0.4.0 pre-pre-alpha: all the changes below are already included in that version. Eytan Changes from 0.3.3 to 0.3.4: ## Gamplay Changes ## # Random Artifacts # # Quests # # Spells # # Items # ## Non-Gameplay Changes ## ## Bug Fixes ## |
EyAngband - Eytan Zweig As prompt as always, Gileba has ported 0.3.4 to the Mac, and I have uploaded it to sourceforge. You can get the Mac version (as well as the Windows version and the source released earlier today) from the EyAngband website and http://eyangband.sourceforge.net/ Eytan |
EyAngband - Eytan Zweig In a day of quick ports, Adam Horowitz sent me the DOS port of EyAngband 0.3.4. It (as well as the Windows and Mac ports) can be found on the EyAngband website at http://eyangband.sourceforge.net/ Eytan |
PernMAngband - Darkgod As usual: http://pernmangband.pernangband.org or http://perso.infonie.fr/dark.god/pernmangband if the other one dont work. Server is : 64.53.71.115 The amiga client has been uploaded to clockwork and should be up soon the windows client is already downloadable. Also, Evileye and me formed a devteam for PernMangband. As you can see, this release tries to fix lots of abusable parts of the multiplayer part. See you soon on PernMangband server ! cropped list of changes: |
ARNS - I apologize for the lateness of some of the news. - Steve Register - |
Tuesday, 07 August 2001 |
ADOM - Thomas Biskup Of course you probably know this by now but ADOM 1.0.0 is out. Well, folks... believe it or not... ADOM 1.0.0 is out. You can read about my thoughts in the diary, you can download it and play it or you can gasp in shock ;-) Some notes: |
Linley's Dungeon Crawl - Linley Henzell Beta 18 of Crawl 4.00 is now generally available for testing
purposes. Everyone is encouraged to migrate to this latest
build. Character files from beta 7 (also known as pr7) and
above should be compatible with this release.
Source files and a precompiled 32-bit windows binary are there for the taking. I suspect that a DOS binary and a Debian package will be available shortly. The source should compile on a variety of platforms, and has been known to build for DOS, Windows, MacOS, Solaris, Linux, and FreeBSD targets. Ports to unsupported platforms are always welcome. Appended below are Gordon's latest release notes. Source bundle: ftp://ftp.dungeoncrawl.org/LATEST/devteam/cr400beta18-src.zip Win32 (9X/NT/2000/ME) binary: ftp://ftp.dungeoncrawl.org/LATEST/devteam/cr400beta18-w32.zip Fixes: Hmm.. quite a short list, that. :\ I am finding myself without sufficient time to contribute to the development of Crawl these days... frustrating, as there were just a few minor bugs left (besides the awful horrible 'duplicate item' bug that I cannot seem to reproduce, let alone fix) before I would have judged things 'release-worthy'. |
ARNS - I just want to say thanks to all the people that have visited my humble web site. For the past six days now I've had over 100 people to visit each day. That's way more than I would have thought for the short period of time it's been up. Thanks again and I'll keep working to make this web site to be what all of you need. - Steve Register - |
Monday, 06 August 2001 |
Gumband - Bablos Hi There...
An Amiga version of Gumband 2.1.7b has been uploaded to clockwork. As soon as someone moves it from there, you should be able to access it via the following; ftp://clockwork.dementia.org/angband/Variant/Gumband/gumband-217b-ami.lha (784K) Enjoy... |
Angband - Robert Rühlmann I've prepared a beta version of Angband 2.9.3 for testing. You can download
it from: ftp://clockwork.dementia.org/angband/Source/angband-2.9.3-beta.tar.gz Please don't release binary versions of the beta. The source is not labeled as beta internally and I want to prevent confusion when the final version arrives. Remember that this is a *beta* version. Make backups of your old savefile before importing it into the 2.9.3 beta. Savefiles from the beta version may not be fully compatible with the final 2.9.3 version. If you encounter a bug then please preserve the savefile so that I can inspect it if necessary. Angband 2.9.3 will be mainly a bugfix and code-cleanup release and adds only a few new features. It will also act as a stepping stone to convert savefiles with random artifacts to future Angband versions, since the randarts are now stored inside the savefile independently of the randart creation algorithm. Some of the changes in the Angband 2.9.3 beta are: - The known uniques list is now separated into two columns to make it easier to read. One column for the names and one for the "is dead/alive" text. - Allowed examining multiple items without having to return to the tombstone screen. - Added an option to review messages to the tombstone. - Changed the keys to view high scores from 't' to 'v' and allowed upper case for each of the options in the tombstone screen. - Rogrog the Black Troll resists acid instead of cold. - Algroths resist poison. - The Windows version can now be compiled with autoconf/automake in Cygwin. - Moved the player-class info to an external lib/edit/p_class.txt file. - Unified parts of the *_info.txt parsers. - Improved the error-messages when parsing *_info.txt files. - Examining an item that ignores all elements now shows "It cannot be harmed by the elements." instead of one line for each element. - Updated the documentation for the lib/edit/*.txt file formats. - The randart info is now stored in the savefile. - Added support for DESTDIR to the install hooks. - Various command-line options like wizard- and fiddle-mode are now available from the *.ini file of the Windows version. - Updated the GTK, X11, and XAW ports to Steven Fuerst's versions. - Speed up the X11 module. - The cursor in the X11 and XAW modules is a rectangle, instead of a filled box. - Made the windows of the XAW module resizable. - Improved the font handling of the XAW module. - Added Steven Fuerst's X11 projected view (available with -mXPJ). For a complete list of changes see the post in rec.games.roguelike.angband |
ARNS - This must have been the weekend of updates. I've been working on the links trying to make them better. If there is a game out there that you know of, but I don't have a link to, please let me know so that I can add it.
- Steve Register - |
Thursday, 02 August 2001 |
ARNS - I've changed the links page. It was getting to large to just scroll down. Now you can just click on the letter you want to check out and go from there. This should load the pages faster and make it easier on me to make updates.
- Steve Register - |
© Copyright 2001 Steve Register. |