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GnomeHack | Author:Erik Andersen | Version: 1.0.5 |
For OS: |
Description: |
GSNband | Author:Gwidon S. Naskrent | Version: 2.1 |
For OS: |
Description: GSNband adds a new elemental magic system, gods, luck, player alignments, sanity, persistent dungeon levels, monster vulnerabilities, item hitpoints, monster corpses, polymorphing into monsters, revised weapon brands, revised mindcrafters, equipment with separate bonuses for each stat, variation in character skill for different weapon types, and many other things. It also removes the Zelazny material of Zangband, attempts to be more Tolkienian, and attempts to scale back the power levels of Zangband. |
GTK+/JNetHack | Author:Issei Numata | Version: 1.1.5 |
For OS: |
Description: |
Gumband | Author:Joseph William Dixon | Version: 2.1.7b |
For OS: MSDOS |
Description: Gumband replaces many of the Amber elements of Zangband with those of Michael Moorcock's Eternal Champion books. It also increases damage from magical effects, tinkers with the dungeon generation, adds monster vulnerabilities, and rebalances the classes, races, and various other game elements. |
GW-Angband | Author:Greg Wooledge | Version: 2.8.3v3 |
For OS: |
Description: GW-Angband attempts to re-balance the classes, especially mages, who lose Globe of Invulnerability and recieve better combat spells, while becoming weaker in physical combat. Combat has been revised heavily, mana restoration has been weakened, the random number generator has been replaced, and the player may choose to have the artifact list randomized at character creation. |
© Copyright 2001 Steve Register. |